/*
 * Project Beknyou
 * Copyright (c) 2010-2011 Saint Paul College, All Rights Reserved
 * Redistributions in source code form must reproduce the above
 * Copyright and this condition.
 * The contents of this file are subject to the GNU General Public
 * License, Version 2 (the "License"); you may not use this file
 * except in compliance with the License. A copy of the License is
 * available at http://www.opensource.org/licenses/gpl-license.php.
 */
package com.benkyou.common.messages;

import com.jme3.network.AbstractMessage;
import com.jme3.network.serializing.Serializable;

/**
 *
 * @author Austin Allman
 */
@Serializable
public class PlayerSyncMessage extends AbstractMessage {
    private PlayerMessage[] loggedInPlayers;
    public PlayerSyncMessage(){}
    public PlayerSyncMessage(PlayerMessage[] loggedInPlayers){
        this.loggedInPlayers = loggedInPlayers;
    }
    public PlayerMessage[] getLoggedInPlayers(){
        return loggedInPlayers;
    }
  
}
